suricata
bindgen.h
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1 /* Copyright (C) 2025 Open Information Security Foundation
2  *
3  * You can copy, redistribute or modify this Program under the terms of
4  * the GNU General Public License version 2 as published by the Free
5  * Software Foundation.
6  *
7  * This program is distributed in the hope that it will be useful,
8  * but WITHOUT ANY WARRANTY; without even the implied warranty of
9  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10  * GNU General Public License for more details.
11  *
12  * You should have received a copy of the GNU General Public License
13  * version 2 along with this program; if not, write to the Free Software
14  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
15  * 02110-1301, USA.
16  */
17 
18 /**
19  * \file Input to bindgen to generate Rust bindings.
20  *
21  * This file should include every header that should have Rust
22  * bindings generated for it. It is then used by bindgen to generate
23  * the Rust bindings.
24  */
25 
26 #ifndef SURICATA_BINDGEN_H
27 #define SURICATA_BINDGEN_H
28 
29 #include "stdint.h"
30 #include "stdbool.h"
31 #include "stddef.h"
32 
33 #define WARN_UNUSED
34 
35 #include "app-layer-protos.h"
36 #include "suricata-plugin.h"
37 // do not export struct fields only used for debug validation
38 // do this after suricata-plugin.h which needs autoconf.h to define SC_PACKAGE_VERSION
39 #undef DEBUG_VALIDATION
40 #include "output-eve-bindgen.h"
41 #include "detect-engine-register.h"
42 #include "detect-engine-buffer.h"
43 #include "detect-engine-helper.h"
44 #include "detect-engine-state.h"
45 #include "detect-parse.h"
46 
47 #include "util-debug.h"
48 
49 #include "conf.h"
50 
51 #include "app-layer-detect-proto.h"
52 #include "app-layer-parser.h"
53 #include "app-layer-register.h"
54 #include "app-layer-events.h"
55 
56 #include "util-mpm.h"
57 #include "util-file.h"
58 #include "util-var.h"
59 #include "util-spm-bs.h"
60 
61 #include "flow-bindgen.h"
62 
63 #endif
suricata-plugin.h
app-layer-register.h
detect-engine-register.h
util-spm-bs.h
util-var.h
app-layer-detect-proto.h
util-debug.h
detect-engine-helper.h
app-layer-parser.h
output-eve-bindgen.h
conf.h
detect-engine-state.h
Data structures and function prototypes for keeping state for the detection engine.
util-file.h
util-mpm.h
detect-engine-buffer.h
app-layer-events.h
detect-parse.h
flow-bindgen.h
app-layer-protos.h