int DetectEngineInspectStreamPayload(DetectEngineCtx *, DetectEngineThreadCtx *, const Signature *, Flow *, Packet *)
Do the content inspection & validation for a signature on the raw stream.
int DetectEngineInspectPacketPayload(DetectEngineCtx *, DetectEngineThreadCtx *, const Signature *, Flow *, Packet *)
Do the content inspection & validation for a signature.
DetectEngineThreadCtx * det_ctx
int DetectEngineInspectStream(DetectEngineCtx *de_ctx, DetectEngineThreadCtx *det_ctx, const struct DetectEngineAppInspectionEngine_ *engine, const Signature *s, Flow *f, uint8_t flags, void *alstate, void *txv, uint64_t tx_id)
inspect engine for stateful rules