suricata
detect-engine-state.c File Reference

State based signature handling. More...

#include "suricata-common.h"
#include "decode.h"
#include "detect.h"
#include "detect-engine.h"
#include "detect-parse.h"
#include "detect-engine-state.h"
#include "detect-engine-dcepayload.h"
#include "detect-engine-build.h"
#include "detect-flowvar.h"
#include "stream-tcp.h"
#include "stream-tcp-private.h"
#include "stream-tcp-reassemble.h"
#include "app-layer.h"
#include "app-layer-parser.h"
#include "app-layer-protos.h"
#include "app-layer-htp.h"
#include "util-unittest.h"
#include "util-unittest-helper.h"
#include "util-profiling.h"
#include "flow-util.h"
#include "detect-engine-alert.h"
Include dependency graph for detect-engine-state.c:

Go to the source code of this file.

Macros

#define CASE_CODE(E)   case E: return #E
 

Functions

DetectEngineStateDetectEngineStateAlloc (void)
 Alloc a DetectEngineState object. More...
 
void DetectEngineStateFree (DetectEngineState *state)
 Frees a DetectEngineState object. More...
 
void DetectRunStoreStateTx (const SigGroupHead *sgh, Flow *f, void *tx, uint64_t tx_id, const Signature *s, uint32_t inspect_flags, uint8_t flow_flags, const uint16_t file_no_match)
 
void DetectEngineStateResetTxs (Flow *f)
 Reset de state for active tx' To be used on detect engine reload. More...
 
void DeStateRegisterTests (void)
 

Detailed Description

State based signature handling.

Author
Victor Julien victo.nosp@m.r@in.nosp@m.linia.nosp@m.c.ne.nosp@m.t
Anoop Saldanha anoop.nosp@m.sald.nosp@m.anha@.nosp@m.gmai.nosp@m.l.com

Definition in file detect-engine-state.c.