suricata
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#include "suricata-common.h"
#include "conf.h"
#include "decode.h"
#include "detect.h"
#include "detect-parse.h"
#include "detect-engine.h"
#include "detect-engine-mpm.h"
#include "detect-engine-build.h"
#include "detect-byte.h"
#include "flow.h"
#include "flow-var.h"
#include "flow-util.h"
#include "util-byte.h"
#include "util-unittest.h"
#include "util-unittest-helper.h"
#include "app-layer.h"
#include "app-layer-parser.h"
#include "app-layer-htp.h"
#include "stream-tcp.h"
#include "detect-lua.h"
#include "detect-lua-extensions.h"
#include "util-var-name.h"
#include "util-lua.h"
#include "util-lua-builtins.h"
#include "util-lua-sandbox.h"
#include "detect-engine-alert.h"
Go to the source code of this file.
Macros | |
#define | FLAG_DATATYPE_PACKET BIT_U32(0) |
#define | FLAG_DATATYPE_PAYLOAD BIT_U32(1) |
#define | FLAG_DATATYPE_STREAM BIT_U32(2) |
#define | FLAG_DATATYPE_BUFFER BIT_U32(22) |
#define | FLAG_ERROR_LOGGED BIT_U32(23) |
#define | FLAG_BLOCKED_FUNCTION_LOGGED BIT_U32(24) |
#define | FLAG_INSTRUCTION_LIMIT_LOGGED BIT_U32(25) |
#define | FLAG_MEMORY_LIMIT_LOGGED BIT_U32(26) |
#define | DEFAULT_LUA_ALLOC_LIMIT 500000 |
#define | DEFAULT_LUA_INSTRUCTION_LIMIT 500000 |
Functions | |
void | DetectLuaRegister (void) |
Registration function for keyword: lua. More... | |
void | LuaDumpStack (lua_State *state, const char *prefix) |
dump stack from lua state to screen More... | |
int | DetectLuaMatchBuffer (DetectEngineThreadCtx *det_ctx, const Signature *s, const SigMatchData *smd, const uint8_t *buffer, uint32_t buffer_len, uint32_t offset, Flow *f) |
Definition in file detect-lua.c.
#define DEFAULT_LUA_ALLOC_LIMIT 500000 |
Definition at line 112 of file detect-lua.c.
#define DEFAULT_LUA_INSTRUCTION_LIMIT 500000 |
Definition at line 113 of file detect-lua.c.
#define FLAG_BLOCKED_FUNCTION_LOGGED BIT_U32(24) |
Definition at line 108 of file detect-lua.c.
#define FLAG_DATATYPE_BUFFER BIT_U32(22) |
Definition at line 106 of file detect-lua.c.
#define FLAG_DATATYPE_PACKET BIT_U32(0) |
Definition at line 103 of file detect-lua.c.
#define FLAG_DATATYPE_PAYLOAD BIT_U32(1) |
Definition at line 104 of file detect-lua.c.
#define FLAG_DATATYPE_STREAM BIT_U32(2) |
Definition at line 105 of file detect-lua.c.
#define FLAG_ERROR_LOGGED BIT_U32(23) |
Definition at line 107 of file detect-lua.c.
#define FLAG_INSTRUCTION_LIMIT_LOGGED BIT_U32(25) |
Definition at line 109 of file detect-lua.c.
#define FLAG_MEMORY_LIMIT_LOGGED BIT_U32(26) |
Definition at line 110 of file detect-lua.c.
int DetectLuaMatchBuffer | ( | DetectEngineThreadCtx * | det_ctx, |
const Signature * | s, | ||
const SigMatchData * | smd, | ||
const uint8_t * | buffer, | ||
uint32_t | buffer_len, | ||
uint32_t | offset, | ||
Flow * | f | ||
) |
Definition at line 253 of file detect-lua.c.
References DetectLuaData::buffername, SigMatchData_::ctx, DetectThreadCtxGetKeywordThreadCtx(), LuaExtensionsMatchSetup(), LuaPushStringBuffer(), DetectLuaThreadData::luastate, offset, SCEnter, SCReturnInt, and DetectLuaData::thread_ctx_id.
void DetectLuaRegister | ( | void | ) |
Registration function for keyword: lua.
Definition at line 79 of file detect-lua.c.
References SigTableElmt_::desc, DETECT_LUA, SigTableElmt_::Match, SigTableElmt_::name, sigmatch_table, and SigTableElmt_::url.
Referenced by SigTableSetup().
void LuaDumpStack | ( | lua_State * | state, |
const char * | prefix | ||
) |