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35 #include "rust-bindings.h"
40 static int g_ike_vendor_buffer_id = 0;
44 int list_id, uint32_t local_id)
56 if (rs_ike_tx_get_vendor(txv, local_id, &data, &data_len) == 0) {
int DetectSignatureSetAppProto(Signature *s, AppProto alproto)
#define SIGMATCH_INFO_STICKY_BUFFER
SigTableElmt * sigmatch_table
int DetectBufferSetActiveList(DetectEngineCtx *de_ctx, Signature *s, const int list)
main detection engine ctx
void DetectBufferTypeSupportsMultiInstance(const char *name)
int(* Setup)(DetectEngineCtx *, Signature *, const char *)
int DetectBufferTypeGetByName(const char *name)
void DetectAppLayerMultiRegister(const char *name, AppProto alproto, uint32_t dir, int progress, InspectionMultiBufferGetDataPtr GetData, int priority, int tx_min_progress)
#define SIG_FLAG_TOSERVER
void InspectionBufferSetupMultiEmpty(InspectionBuffer *buffer)
setup the buffer empty
void DetectIkeVendorRegister(void)
Registration function for ike.vendor keyword.
#define SCReturnPtr(x, type)
#define DETECT_CI_FLAGS_SINGLE
void InspectionBufferSetupMulti(InspectionBuffer *buffer, const DetectEngineTransforms *transforms, const uint8_t *data, const uint32_t data_len)
setup the buffer with our initial data
InspectionBuffer * InspectionBufferMultipleForListGet(DetectEngineThreadCtx *det_ctx, const int list_id, const uint32_t local_id)
for a InspectionBufferMultipleForList get a InspectionBuffer