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51 #define KEYWORD_NAME "ssh.software"
52 #define KEYWORD_NAME_LEGACY "ssh_software"
53 #define KEYWORD_DOC "ssh-keywords.html#ssh-software"
54 #define BUFFER_NAME "ssh_software"
55 #define BUFFER_DESC "ssh software field"
56 static int g_buffer_id = 0;
60 const uint8_t flow_flags,
void *txv,
const int list_id)
67 const uint8_t *software = NULL;
70 if (rs_ssh_tx_get_software(txv, &software, &b_len, flow_flags) != 1)
72 if (software == NULL || b_len == 0) {
int DetectSignatureSetAppProto(Signature *s, AppProto alproto)
#define SIGMATCH_INFO_STICKY_BUFFER
SigTableElmt * sigmatch_table
uint8_t DetectEngineInspectBufferGeneric(DetectEngineCtx *de_ctx, DetectEngineThreadCtx *det_ctx, const DetectEngineAppInspectionEngine *engine, const Signature *s, Flow *f, uint8_t flags, void *alstate, void *txv, uint64_t tx_id)
Do the content inspection & validation for a signature.
int DetectBufferSetActiveList(DetectEngineCtx *de_ctx, Signature *s, const int list)
main detection engine ctx
#define SIG_FLAG_TOCLIENT
int(* Setup)(DetectEngineCtx *, Signature *, const char *)
InspectionBuffer * InspectionBufferGet(DetectEngineThreadCtx *det_ctx, const int list_id)
int DetectBufferTypeGetByName(const char *name)
#define SIG_FLAG_TOSERVER
int PrefilterGenericMpmRegister(DetectEngineCtx *de_ctx, SigGroupHead *sgh, MpmCtx *mpm_ctx, const DetectBufferMpmRegistry *mpm_reg, int list_id)
void DetectAppLayerMpmRegister(const char *name, int direction, int priority, PrefilterRegisterFunc PrefilterRegister, InspectionBufferGetDataPtr GetData, AppProto alproto, int tx_min_progress)
register an app layer keyword for mpm
Data structures and function prototypes for keeping state for the detection engine.
void DetectSshSoftwareRegister(void)
void InspectionBufferApplyTransforms(InspectionBuffer *buffer, const DetectEngineTransforms *transforms)
#define KEYWORD_NAME_LEGACY
void InspectionBufferSetup(DetectEngineThreadCtx *det_ctx, const int list_id, InspectionBuffer *buffer, const uint8_t *data, const uint32_t data_len)
setup the buffer with our initial data
void DetectAppLayerInspectEngineRegister(const char *name, AppProto alproto, uint32_t dir, int progress, InspectEngineFuncPtr Callback, InspectionBufferGetDataPtr GetData)
Registers an app inspection engine.
void DetectBufferTypeSetDescriptionByName(const char *name, const char *desc)